New Visions
Hey everyone, it's been a while, hasn't it? About 3 weeks i think, sorry about that, but I have a good reason for it.
It looks like the best ideas are never the first ones.
I realized that I still wanted to do graphics, but take a break from the traditional Vulkan/OpenGL/DirectX shenanigans. So I thought of something new I could do, and I found it.
A Software Renderer!
I think it's a pretty good idea, I wanted to make a software renderer for a long time and I think it's finally time to do it.
Tech Stack
Language: C
Windowing: SDL
Math Library: cglm
I already got started on the project and I've got basic 3D rendering to work in about a week. My next goal will probably be getting model loading to work.
So far, this project has been a really nice breath of fresh air and I've genuinely enjoyed working on it so far.
I also have another announcement. Sadly, from here on out there will be no more weekly blog. There are 2 reasons for this change:
- In a week there is simply not that much progress to talk about.
- I simply don't really have the time to write a blog every week.
This change comes with some upsides though:
- Longer, higher quality devlogs.
- More focused on substantial progress.
I think that's about it for today, it was a short blog but I had to get it out as soon as possible. As for the next blog, I'm not sure, but it will be a good one, I promise.
I set up the project's github already, and you can check it out here
Goodbye!